How Prisms VR Helps Kids Learn Math

By 1/19/2023 09:59:00 AM ,

Prisms VR consumer virtual reality (VR) math learning solution, built for Grade 8-11 math students, tutors and teachers, is now available for $24 USD via the Meta Quest store as an annual subscription.

How Prisms VR Learning System Helps Kids Learn Math

Through Prisms’ VR content modules, students build lasting proficiencies across core middle school math, geometry and algebra I/II concepts, while solving relevant problems in our world today.

In Prisms VR, users connect 3D experiences of real world situations before building up to more abstract representations like graphs, tables (2D) and equations / vocabulary (1D), thereby deriving mathematical models from physical and visual experiences.

Prisms VR: Inventing a New Way of Teaching Math



“The math gap in America has become a serious problem that if left unchecked will continue to widen the relentless economic divides that preclude large swathes of people from contributing to STEM fields” said Anurupa Ganguly, founder and CEO at Prisms.

“Students learn best when they’re able to embody real-life problems versus reading about them divorced from personal experience,” continued Ganguly. “VR is the first scalable technology that enables students to learn through experiential and spatial learning, the way math deserves to be taught. It allows students to create mental models of math and science concepts using movement and tactile visualizations & interactives.”

Now students can develop math skills at home in an immersive learning environment in three unique ways

  • Single-player VR content modules that deepen understanding of core concepts
  • A multiplayer sandbox that allows for collaboration on additional practice problems to gain fluency
  • A web-based dashboard that parents, educators and tutors can use to monitor and provide real time feedback while students are working on VR content modules.

The first set of Prisms libraries include:

  • Middle School - Division of Fractions; Ratios; Rate of Change; Probability; Surface Area
  • Algebra I- Linear Functions; System of Equations; Quadratics; Linear Regression; Exponential Functions
  • Geometry - Transformations; Distance Formula; Trig Ratios; Equations of Circles; Solids of Rotation
  • Advanced Algebra- Periodic Functions; Complex Numbers; Polar Coordinates; Vector Addition; Ellipses; Matrices

The platform is also designed to empower teachers, parents and tutors with real-time student learning insights and comprehensive post-session reports, that can be used to track progress over time and inform strategic planning.

Learn more, visit - www.prismsvr.com/beta-course

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1 comments

  1. This exactly where our educational system should be going! I teach my two children through virtual school, and these types of systems would really benefit them.

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